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 Civilian Jobs (for later update)

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Bishop
Military Advisor
Military Advisor
Bishop


Posts : 102
Join date : 2010-04-04

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PostSubject: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:38

You won't find me posting here often xD

Anyway. My idea is this, and I'm posting it here so you guys can post your ideas about it.


1. Medic

Medics can heal civilians and military. They are still civilians, and are therefore neutral.

2. News

News fly around in news choppers and use the command /reportnews (news) to report events happening in the war zones.

3. Insurgant

Their job is to cause havoc with the military forces in San Andreas. They have an RPG with 4 ammo, 30 grenades, an AK-47 and a baseball bat.

4. Mechanic

Use /fix (id) to fix a players car. Can also /fill (id) to fill a players car with fuel.



Players lose their jobs if they die or relog.
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General Stamp
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General Stamp


Posts : 54
Join date : 2010-04-07
Age : 37
Location : San Andreas!

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:40

what about they can be a Taxi?
Or a Pilot?
Or a secret Agent working for a faction for e.g.

Nataniel hired a new skilled agent to get info for them.
so the agent gets payed and gets stuff about other factions etc?
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Bishop
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:46

Nataniel_Tomszef wrote:
what about they can be a Taxi?
Or a Pilot?
Or a secret Agent working for a faction for e.g.

Nataniel hired a new skilled agent to get info for them.
so the agent gets payed and gets stuff about other factions etc?



Interesting idea...


5. Taxi driver

Drives civilians around for a fee. Can shoot them if they don't pay. Cannot drive military personnel around.


6. Spy

Is hired to gain intelligence for a military/unofficial faction. Has the command /torture (id) which makes the player the spy has captured lose -3 health every 5 seconds until the spy gets what they want. Once they do the spy type /endtorture (id) to stop torturing them.



As for pilot, not much point as players can drive helicopters/planes themselves.
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General Stamp
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General Stamp


Posts : 54
Join date : 2010-04-07
Age : 37
Location : San Andreas!

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:49

And what about football?
well,players won't play football,but like automatic win,so the more players sign up for football the higher they're chance to win,and they'll be informed.
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Bishop
Military Advisor
Military Advisor
Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:51

Ok this is as far as my sanity will take me. Sep can asnwer posts here from now on lol.
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General Stamp
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:53

Suggest for V1.2:
Civillians would be able to get recruited in game of any factions maybe.
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Bishop
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Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 11:57

This is how official factions (military factions) work.


1. Player applies online.
2. Player gets accepted.
3. They go IG where the faction leader will /invite (id) to invite them into the faction.


UNofficial factions work like this



1. Player applies in the unofficial faction topic (like with the APA and MERC you're familiar with).
2. They get accepted.
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General Stamp
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General Stamp


Posts : 54
Join date : 2010-04-07
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:00

hm...and what about Weapon Dealer? He's command will be /givesupplies (faction name) so he gives faction's supplies and /giveweapon (id) to give someone a weapon?
AND /assassit to acompany someone in a robbery or something?
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Bishop
Military Advisor
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Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:10

Nah I'm thinking of some RP missions for military factions, like supply missions, intel missions and base assault missions. I'm posting what they are in SAS section soon.
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General Stamp
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:11

Police will have missions too? caus like i could pick 2 guys to come with me for a mission.
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Bishop
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:17

My idea is this:

Faction leader decides to go on a supply/intel/assault mission. He radios his team and tells them to prepare a convoy (supply)/get a van to kidnap somebody to get intel from (intel)/get a helicopter to drop into a war zoneor enemy territory and attack an enemy faction.

If it's a supply mission the convoy goes around and finds civilians. They give the civilians weapons to defend themselves then return to base to get more.

If it's an intel mission they get a van, capture a player and take them back to their base, where a civilian with spy job will be there to /torture them.

If it's an assault mission they drop down via helicopters into enemy territory/war zones and kill enemy faction members before being airlifted back to base.
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General Stamp
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:32

This sounds the same as army
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Bishop
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:32

It's for military factions so it probably does.
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General Stamp
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:33

Still cops get to go on missions like that? caus i would love dat idea ^^
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Bishop
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Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:34

Your Police Chief, you decide what missions your officers go on.
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Septimus
Scriptor
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Posts : 95
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Age : 29
Location : Cheyenne Mountian

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:38

Uhm proto i dont like the idea you give guns to civilians as the fact you dont like the freedom army you could give guns to one of there operatives Wink
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General Stamp
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General Stamp


Posts : 54
Join date : 2010-04-07
Age : 37
Location : San Andreas!

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:39

i fucken cant wait for the game to come out,remind me how much days again for a beta/full game?
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Bishop
Military Advisor
Military Advisor
Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:40

Sep says today if jason sorts out factions for him. otherwise a couple of weeks.

Also Sep I'm giving guns to SAS civilian supporters, and people in war zones who need to defend themselves.
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Septimus
Scriptor
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Septimus


Posts : 95
Join date : 2010-04-04
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:41

Well things are going well i just gotta sort a few things but id still say a month as i have exams coming up :O important ones
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General Stamp
Leader
Leader
General Stamp


Posts : 54
Join date : 2010-04-07
Age : 37
Location : San Andreas!

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:43

good luck on ur exams sep and proto, i think it will take few weeks caus Jason doesn't answer my forum pms so he might be gone somewhere ;O
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Bishop
Military Advisor
Military Advisor
Bishop


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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:44

Still. A month is good.
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Septimus
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Septimus


Posts : 95
Join date : 2010-04-04
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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:44

proto has no exams (as far as i know) ^_^ and he is busy as he was on msn but couldnt help
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General Stamp
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General Stamp


Posts : 54
Join date : 2010-04-07
Age : 37
Location : San Andreas!

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeApril 8th 2010, 12:45

Can't disagree with it Wink
anyway for the missions is it for v1.2 or v1.1?
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Septimus
Scriptor
Scriptor
Septimus


Posts : 95
Join date : 2010-04-04
Age : 29
Location : Cheyenne Mountian

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PostSubject: Re: Civilian Jobs (for later update)   Civilian Jobs (for later update) I_icon_minitimeAugust 6th 2010, 21:41

Well i would just like to say. I like the whole "job" idea. What I don't like though is the whole die/relog idea. We have the jobs, ingame but as it is carlitos all it currently has is detective, gun dealer (drug dealer i think), lawyer and I believe that is it, Now I am sorry to post so late Razz
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